In 1999, PC Gamer released a demo CD with their magazine, as usual. This demo had a game called "Kingpin: Life of Crime". I didn't get around to installing it until the beginning of 2000 (ok, so I'm a packrat ). During this time, I was connected to the internet at the blazing fast speed of 38kbps. Multiplayer Kingpin was not much fun because it was all lag and respawn. I think over the few months that I tried playing, I got around 2 kills total and approx. 30 deposited in the safe. During the later part of 2001, Adelphia (now Time Warner Cable) FINALLY offered "blazing fast high speed internet access cable modem super power GO!" By this time, I had purchased Kingpin so I could play the single player mode. I tried playing online again, and it was a lot better, but our super powered Adelphia internet was still pretty much not too great.
On the other hand, two of our core members, Pinky and Timba, started playing nonstop. They went from NedKelly to broncoman74 in no time at all. They joined a clan (DK, Designer Killers, i forgot what pinky was, but Timbalin aka Timberland is how that got started). During all of this commotion, I would watch these guys play and be like "wow man this looks good". I finally got started playing a lot in 2002, and reached my pinnacle the next day. While I would watch Pinky play, a clan called F^ (fallen angels) tried to recruit him a time or two. He declined, and said he didn't want to be in a clan at the moment. Later, the same clan would badmouth him when I would play, and he would be AFK. I asked one guy (Pimp, AKA Suge) why they did this and he denied asking Pinky into the clan, and I ended up on their so called "bad side". Every game would be filled with mudslinging toward me, or me slinging mud toward them.
Eventually, I realized the power of the internet, and created a website called Kingpin: News and Rumors. This aggrivated and caught F^ Clan by surprise. They were speechless and had no way to combat this. Due to their forums being heavily censored and posts being edited, no one in the every-shrinking Kingpin community felt that their website held any weight. But this new webpage was filled with humor, no forums, and wasn't associated with any clans. Various features popped up (separated at birth, Kingpin awards 2003, daily poll and joke) and the website took off.
We added a forum in 2003, and it was hosted on InvisionFree. We were located on server 2 (now they are like up to server 16 or something) and there was a huge crash on server 2. We just started, and grew really fast, then this occured. This was the first server crash, and definately NOT the last. Our forum grew hugely, until around the beginning of december. We had been shut down due to a TOS violation (email inquiries as to which TOS violation came back as "all of them"). KPForum (formerly known as Filth of Kingpin) was now dead. We started up another forum since we used the redirection of http://www.kpforum.tk, and all of the core members pooled together and raised money for a domain, and one year of hosting. We were now known as KPForum.Net. I installed the forum software, had everyone re-register and we blew up again. We were ready to go on December 20, 2004.
On October 11, 2005 we had our second great forum crash. Updating the forum software kept creating errors, so i decided to use a fresh install with the same sql database, just to see if it would work. I forgot to change the sql table prefix and I over wrote the old info. Although, you'll find that a couple of guys like to take credit for "taking down KPForum" or "Shutting down KPForum", as I've heard a million times. It was my fault plain and simple.
At the beginning of 2006, we had focused away from the ever-diminishing Kingpin community and tried to expand over everything that we were interested in. 1980's era entertainment, music, movie clips, classic console gaming, and humor. A handful of the core members still play Kingpin, because if you ask, nothing will ever be the same as Kingpin. It had elements that are un-reproduceable in games today. 2006 was probably the peak year for KPForum. We had gained internet popularity due to a handful of topics, bringing nearly 50,000 pageviews overnight. We had hundreds of new signups, but sadly, most of them were overly sensitive, or lacked a sense of humor.
2007 brought about even less action in the forum, and I rarely bothered with the site at all, only to renew hosting, the domain, and to do occasional maintenance. Most of the traffic was for our popular older topics, and at this time, many of our core members parted ways and went on playing other games. Meanwhile, my computer blew up and I was mostly doing any and all work and posting through the work office, or via my wife's laptop.
2008 brought about the end of KPForum. Like it first appeared, it went kaput. The reason for this was that I had no time to monitor the website, the forums were in dire need of extensive maintenance, and I couldn't be bothered to do any of it, plus real life, jobs, babies and the like had a higher priority at the time (ha! suckers). KPForum closed its doors and turned into a 'blog' sometime in november (i think.) The forums were deleted, and the old pages were gone. KPForum by this point was just a pivot point in pirating music and software, since 99% of the visitors at the time were streaming music or downloading games without even visiting KPForum. Buncha leeches.
For christmas, I was planning on buying myself an Xbox so that I could play some zombie game I heard of, Left4Dead. I dropped hints to my brother to buy it for me. In his awesome genius of a brain, he bought me the PC version. I ended up splurging and building me a left4dead pc. January 21, 2009, the day I joined steam, ended up being a new beginning for KPForum. Realizing that I just couldn't function with a blog, nor did I have anything worthwhile to write about, I disbanded the blog and rebuilt KPForum with some Content Management System software (Similar to PHP-Nuke). All that turned out to be was a fancy enhanced blog. After toying with this, and then toying with another type of website management software, I decided on 'borrowing' some code and reworking it to fit KPForum. Sadly, I was unhappy with the result, and ended up AGAIN rewriting the code, using some advanced HTML techniques that I learned in tibet. Another setback was that some of our noob members could only view 800X600, so once again I had to re-write the html, this time using plain old walmart brand HTML that was compatible with most other users. And that's where we are at now. New site, new forum software, new underwear.
That's the story of KPForum.net. Just a group of buddies who have a similar sense of humor. Long story short, I made this website to make fun of a 10 Year old PC Game clan, and to single out some guy Kingpin gaming community for his outrageous tales (selling tons of cocaine every week, but not having enough money to buy a new pc, for one). It grew, and now we welcome new members from all walks of life and corners of the internet world. I love Left 4 Dead and although that is my primary focus and webpage theme at the moment, I gladly invite gamers of all types to stop by and show me what you play, so that I may check it out. Maybe I'll play that, or just make fun of you. Who knows.
About Left 4 Dead 2
Set in the zombie apocalypse,
Left 4 Dead 2: (2009) (L4D2) is the highly anticipated sequel to the award-winning Left 4 Dead, the #1 co-op game of 2008. This co-operative action horror FPS takes you and your friends through the cities, swamps and cemeteries of the Deep South, from Savannah to New Orleans across five expansive campaigns. You’ll play as one of four new survivors armed with a wide and devastating array of classic and upgraded weapons. In addition to firearms, you’ll also get a chance to take out some aggression on infected with a variety of carnage-creating melee weapons, from chainsaws to axes and even the deadly frying pan. You’ll be putting these weapons to the test against (or playing as in Versus) three horrific and formidable new Special Infected. You’ll also encounter five new “uncommon” common infected, including the terrifying Mudmen.
Left 4 Dead: (2008): From Valve (the creators of Counter-Strike, Half-Life and more) comes Left 4 Dead, a co-op action horror game for the PC and Xbox 360 that casts up to four players in an epic struggle for survival against swarming zombie hordes and terrifying mutant monsters.
Set in the immediate aftermath of the zombie apocalypse, L4D's survival co-op mode lets you blast a path through the infected in four unique “movies,” guiding your survivors across the rooftops of an abandoned metropolis, through rural ghost towns and pitch-black forests in your quest to escape a devastated Ground Zero crawling with infected enemies. Each "movie" is comprised of five large maps, and can be played by one to four human players, with an emphasis on team-based strategy and objectives.
New technology dubbed "the AI Director" is used to generate a unique gameplay experience every time you play. The Director tailors the frequency and ferocity of the zombie attacks to your performance, putting you in the middle of a fast-paced, but not overwhelming, Hollywood horror movie.
Kingpin: Life of Crime (1999): Set in a dark gritty city, the world of Kingpin revolves around crime, gangsters and thugs. The game begins in the most desolate and deprived area of the city, Skidrow, a dystopia where rats and the homeless wander the streets. It is here that the unnamed player character has been left, after being beaten up by some thugs under the employ of Nikki Blanco, one of the Kingpin's lieutenants. For some reason not explained within the game, Nikki Blanco wants the player character out of his territory for good and the beating is a warning that should he ever return, he can expect much worse.
Kingpin is a game about revenge. Picking up a piece of lead piping as a makeshift weapon, the player plots against Nikki and the Kingpin himself. The player's rise to prominence, and his lust for revenge will take him through various areas of the city: From chemical plants through to steel mills and train yards, and eventually onto Radio City, home of the Kingpin's headquarters
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